ANTony and CleopatROACH
Antony and Cleopatroach is an RTS game inspired by Starcraft, set in the Shakespearean tragedy Antony and Cleopatra.
The goal of the game is to collect resources and build bridges to bring Antony and Cleopatroach together.
Combat was intended for later levels, but I didn't have enough time due to the game jam 2 week limitation.
This game was created for the Ebitengine 2025 GameJam from June 15th to June 29th. Its coded in Golang.
6/29/2025 - Fixed a minor issue discovered. In the original submission of this game to the jam, the game would crash at the start of level 2 due to a missing asset. I re-added this asset to the game, and level 2 and onward will now work. This stuff was all created during the jam and just fixes a minor issue, but I put this message here for posterity.
Please check out the source code here https://github.com/fahseltc/ANTony-and-CleopatROACH
Bug SFX:
https://opengameart.org/content/80-cc0-creature-sfx
https://opengameart.org/content/80-cc0-creture-sfx-2
Music:
Abstraction https://tallbeard.itch.io/music-loop-bundle
JDSherbert https://jdsherbert.itch.io/ambiences-music-pack
Font:
Updated | 1 day ago |
Published | 2 days ago |
Status | In development |
Platforms | HTML5 |
Author | digdugdiggy |
Genre | Strategy |
Tags | 2D, ebitengine, golang, Real time strategy, shakespeare, Singleplayer |
Comments
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pretty funny concept.